Brainstorming Ideas
In learning, it might be more feasible to describe time in terms of the qualitative nature.
It might be more about procedure (phase, or step). The procedure list in Smart Art and Articulate (Illustration tools) might give us some hints.
Example 1: With an outcome = x: before getting x, during the process of getting x, after getting x.
Example 2: Bruner's m-modes. Phase 1: enactive mode; Phase 2: iconic mode; Phase 3: symbolic mode
Example 3: Learning Design Cycle: ADDIER (Assessment, Design, Develop, Implement, Evaluate, Research)
Threads Created
Part A: To ANA (With analogy target, look for analogy source)
A1. To illustrate time-dimension of learning, what tools can inspire us
Part B: To software (With software funciton, look for rule)
B1. The Procedure-type Illustration in Smart Art
B2. The timeline in Flash
B3. The History Tool Bar
B4. Quick Tax
Part C: To Theory
C1: ADDIER Model
C2: Bruner's m-modes